Where Used List (Class) for SAP ABAP Table/Structure Field GMGR-LIFECYCLE_STATUS (GMGR)
SAP ABAP Table/Structure Field GMGR - LIFECYCLE_STATUS (GMGR) is used by
# | Object Type | Object Name | Object Description | Package | Structure Package | Software Component |
---|---|---|---|---|---|---|
1 | Class |
CL_EX_GM_GRANT_NBR Method: IF_EX_GM_GRANT_NBR~GM_CHECK_GRANT_STATUS
|
BAdI class CL_EX_GM_GRANT_NBR | GMMASTERDATA_E | EA-PS | EA-PS |
2 | Class |
CL_GMCY_COPY_HANDLER Method: CONVERT_TO_ENTRYDOC_FORMAT
|
GM Budget copy handler | GMBUDGETING_E | EA-PS | EA-PS |
3 | Class |
CL_GM_ARCHIVE_EXIT_SAMPLE Method: IF_GM_ARCHIVE_EXIT~SELECT_FOR_ARCHIVING
|
GM archiving exit: Example | GMARCHIVING_E | EA-PS | EA-PS |
4 | Class |
CL_GM_BDGT_BAPI Method: CHECK_HEADER
|
GM Budgeting Entry Doc BAPI | GMBO_E | EA-PS | EA-PS |
5 | Class |
CL_GM_BDGT_GRANT_OBJECTS Method: GET_DB_MAPPER
|
Grant Objects Class | GMBUDGETING_E | EA-PS | EA-PS |
6 | Class |
CL_GM_BUDGET_DOCUMENT Method: GET_GRANT_TIME_OBJ
|
Budget Document | GMBUDGETING_E | EA-PS | EA-PS |
7 | Class |
CL_GM_BUDGET_DOCUMENT Method: VALIDATE_PHASE
|
Budget Document | GMBUDGETING_E | EA-PS | EA-PS |
8 | Class |
CL_GM_BUDGET_DOCUMENT Method: READ_GRANT
|
Budget Document | GMBUDGETING_E | EA-PS | EA-PS |
9 | Class |
CL_GM_GRANT_BAPI Method: MAP_HEADER
|
GM Grant master data | GMBO_E | EA-PS | EA-PS |
10 | Class |
CL_GM_GRANT_BAPI_CHANGE Method: SAVE_GRANT_MASTER
|
CL_GM_GRANT_BAPI_CHANGE | GMBO_E | EA-PS | EA-PS |
11 | Class |
CL_GM_GRANT_BAPI_CHANGE Method: MAP_BUDGET_VALIDITY
|
CL_GM_GRANT_BAPI_CHANGE | GMBO_E | EA-PS | EA-PS |
12 | Class |
CL_GM_GRANT_BAPI_CHANGE Method: MAP_HEADER
|
CL_GM_GRANT_BAPI_CHANGE | GMBO_E | EA-PS | EA-PS |
13 | Class |
CL_GM_GRANT_BAPI_CHANGE Method: PREPARE_SAVE
|
CL_GM_GRANT_BAPI_CHANGE | GMBO_E | EA-PS | EA-PS |
14 | Class |
CL_GM_GRANT_BAPI_GETDETAIL Method: MAP_TO_HEADER
|
CL_GM_GRANT_BAPI_GETDETAIL | GMBO_E | EA-PS | EA-PS |
15 | Class |
CL_IM_FMKU_BUDGET_EVNT_GM Method: CHECK_GRANT_FOR_TRANSFERS
|
Imp. class for BAdI imp. FMKU_BUDGET_EVNT_GM | GM_SWITCHABLE_OBJECTS_E | EA-PS | EA-PS |